dimwit$21413$ - translation to greek
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dimwit$21413$ - translation to greek

1988 VIDEO GAME
The Twelve Flatheads; John D. Flathead; T.J "Stonewall" Flathead; Stonewall Flathead; Johann Sebastian Flathead; J. Pierpont Flathead; Thomas Alva Flathead; Leonardo Flathead; Lucrezia Flathead; Ralph Waldo Flathead; John Paul Flathead; Frank Lloyd Flathead; Babe Flathead; Twelve Flatheads; Froblo Park; Zork 0; Dimwit Flathead; Lord Dimwit Flathead the Excessive; Double Fanucci; Zork calendar; Encyclopedia Frobozzica; Double Fannucci
  • ''Zork Zero'' Double Fanucci mini-game (in Windows Frotz interpreter) in progress.
  • ''Zork Zero'' prelude (in Windows Frotz interpreter). The compass rose at the top highlights available exits. Some room descriptions had icons, also used in dynamic maps.

dimwit      
n. βλάκας

Definition

idiotic
If you call someone or something idiotic, you mean that they are very stupid or silly.
What an idiotic thing to say!
= ridiculous
ADJ [disapproval]
idiotically
...his idiotically romantic views.
ADV

Wikipedia

Zork Zero

Zork Zero: The Revenge of Megaboz is an interactive fiction computer game, written by Steve Meretzky over nearly 18 months and published by Infocom in 1988. Although it is the ninth and last Zork game released by Infocom before the company's closure, Zork Zero takes place before the previous eight games (Zork I, Zork II, Zork III, Enchanter, Sorcerer, Wishbringer, Spellbreaker and Beyond Zork). Unlike its predecessors, Zork Zero is a vast game, featuring a graphical interface with scene-based colors and borders, an interactive map, menus, an in-game hints system, an interactive Encyclopedia Frobozzica, and playable graphical mini-games. The graphics were created by computer artist James Shook. It is Infocom's thirty-second game.

Previous games by Infocom used a parser evolved from the one in Zork I, but for Zork Zero, they designed a new LALR parser from scratch. Zork Zero's parser has some innovative features. If it notices if a player is having trouble with it, it offers helpful suggestions, such as sample commands.

Three of the four graphical mini-games are based on older logic puzzles. Peggleboz is a version of peg solitaire, Snarfem is Nim, and the Tower of Bozbar is Towers of Hanoi. Other puzzles based on established logic puzzle types include a river-crossing puzzle with a fox, a rooster, and a worm, and a Knights and Knaves puzzle in which violently xenophobic Veritassi and Prevaricons are truth-tellers and liars respectively, and peaceful Wishyfoo are alternators.